current state

Dev Update 7: Bugs, Version Management for Online Games and… Lua

As in previous posts, here is the updated progress sheet: To spare you comparing this sheet with the previous one, there are changes in the following rows / areas: InGame – Tapestry Cards: most one-time-effect cards are implemented and tested InGame – Tech Cards: the remaining issues are here only to cover edge cases with …

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Dev Update 3

To begin with, here is the updated progress sheet: The alert reader will have noticed that there has been a new row added: “InGame – Tech Cards”. Due to tech cards and track actions sharing a lot of code, they were not previously considered their own “progress set”. As we have now reached the point …

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Dev Update 2: Current State

Now for the first update on the state of the game! Visuals often convey information more clearly than text; so, let’s take a look at the following table: Each row corresponds to a certain set of YouTrack issues within our issue tracker. The columns correspond to the progress in those sets. Green means that a …

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